Easy Cross-Platform cgo Builds
When I first started writing Go software a little over a decade ago, one of the features I found particularly intriguing was the ability to build statically-linked binaries for multiple operating systems and architectures without a lot of headache. This build toolchain feature is widely relied upon by nearly all Go developers, especially when needing to build multi-arch container images destined to be run in a Kubernetes cluster consisting of amd64 and/or arm64 nodes.