Multiplayer is now open source
The Multiplayer debugging agent is open source under MIT. Here's why, and what it means for how you use it. Today we're open sourcing the Multiplayer debugging agent: connect your favorite coding agent to prod to fix application bugs automatically. Run it locally and eliminate PR slop. The core (session-based data capture, local-first architecture, intelligent deduplication, and coding agent integration) is publicly available under MIT, free to use, and auditable by anyone.