How to Use Perforce P4 & Unity
Learn how to use Unity and Perforce P4 (formerly Helix Core) version control with this step-by-step tutorial by Jase Lindgren, Senior Solutions Engineer at Perforce.
Jase will walk you through getting started with Unity and P4—from configuring your server for game engine files to setting up your depot, streams, and workspaces to use with Unity's Perforce Integration.
This tutorial is part of our "How to Build Games with Unity + P4" playlist. Watch the rest of the videos to start your version control journey in Unity today.
🎮 Discover Key P4 and Unity Integrations
Learn how to best use P4 and Unity to build your next game:
https://ter.li/uv1947
⭐️ Get Started Building Games with P4 for Free
Accelerate game development with the version control system 19/20 top AAAs rely on: Perforce P4. You can get started with P4 for free for up to 5 users and 20 workspaces:
https://ter.li/gk2h9s
📘 Chapters:
2:26 Setting up a TypeMap on Your P4 Server
6:10 Setting up Depots and Streams
13:15 Creating and Managing Workspaces
22:29 Connecting Unity Projects to P4
28:24 Using P4 with Unity
30:28 Managing Changelists
32:08 Reverting Changes
34:24 File Locking and Coordination
37:31Onboarding Your Team
38:50 Creating and Managing User Accounts
43:35 Setting up Workspaces