Last year we asked all our customers what they think we should work on and "Triggering Traces" came out on top. We started planning a prototype in Winter last year and are ready to share the current state and a few ideas ideas as we launch the beta program. The general release date is planned for late February/March.
Each quarter, we like to share some stats about Bugfender’s usage. Here are a couple of interesting pieces...
In a hundred years’ time, when the world’s tech writers look back on our primitive technology and chart the rise of the smartphone, they’ll pinpoint three years as being crucial to the technology. The first will be 1994, which saw the release of the IBM Simon, a prototype for the smartphones we recognize today. The second will 2007, when the first iPhone went on sale. The third will be 2019.
Some products you build because you want to. Others you build because you have to. In the case of Bugfender’s brand-new plug-in for React Native, it was definitely the latter. Like the rest of the development world, we’ve come to rely on this cross-platform framework to build killer apps across Android, iOS and web. But that’s not why we’ve built our plug-in. No, it’s because our users were building their own versions!
Bugfender is pleased to announce that José Jeria Mena, developer of the game-changing fitness app Social Steps, has won our latest competition and is now the proud owner of an iPhone XS.
In our never-ending effort to help you track and destroy bugs, we’ve been listening to you. Based on your requests, we recently added a new feature to Bugfender: In-App Feedback. We’re pretty excited about it.
Since Black Friday first became a thing, roughly 15 years ago, practically every big name in digital retail has experienced some form of outage while trying to cope with its demands. Last year alone, international retailers Lowe’s, Debenhams and Game all suffered downtime at one point or another, bringing howls of complaint and derision from customers.