How to use Perforce Helix Core + Unreal Engine 5
Learn how to use Perforce Helix Core source control in Unreal Engine 5 with this step-by-step tutorial from Jase Lindgren, Sales Engineer at Perforce. Source control is essential for teams using game engines, and Helix Core is designed to handle the many, large binary files that are involved in using a game engine.
This video covers:
0:51 - How to Set Up Source Control in Unreal Engine 5
4:33 - Managing Multiple Changelists in UE5
5:34 - Validating Changelists in UE5
7:30 - Reverting Changes in UE5
10:06 - Syncing Other Users’ Revisions in UE5
12:13 - Automatic File Locking with Perforce Helix Core in UE5
14:20 - Automatic File Checkout with Perforce Helix Core in UE5
15:59 - One File Per Actor in UE5
For written instructions on using Unreal Engine 5 + Perforce Helix Core, plus steps on integrating Helix Core with other game engines, see our guide on How to Configure Helix Core + Game Engine: https://www.perforce.com/products/helix-core/configure-helix-core-game-engine