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Lumberyard to Open3D - Amazon Game Engine 101

The rise of game engines has sparked new innovations across industries. Amazon Lumberyard — the Amazon game engine — has recently transitioned to open source. Open 3D Engine (O3DE) may be new on the scene. But as companies continue to move to the cloud, many are looking at this new Amazon game engine to transform their pipeline.

What is FMEA? Failure Mode and Effects Analysis Overview

Through FMEAs, product development teams are able to determine potential failures within a project and improve them to mitigate risk. The most efficient way to conduct a failure mode and effects analysis is through an automated tool. This blog will provide an overview of FMEAs and highlight the many benefits they can have on your product.

Best Artifactory Alternatives: Helix Artifacts for Your Team

Using a package manager — also known as a repository or artifact manager — is a best practice for teams to secure their build pipelines and scale development. They can save developers time by breaking down silos, promoting reuse. For example, instead of needing to manually update each product that uses a binary component, you can simply update it once and changes will be available everywhere.

How Automation Accelerates the Road to Compliance

For companies working within regulated industries, achieving and maintaining compliance is critical to overall business success. Meeting the requisite compliance standards ensures the product’s quality and safety, which can have life-saving implications. With such high stakes, the road to compliance is an all-important one. Until a product is deemed compliant, it can’t generate revenue. So how can your organization accelerate the road to compliance?

AutoCAD + Game Engines for Visualization and Innovation

Engineers across industries are using AutoCAD + game engines, like Unreal. Why? AutoCAD can be used to create comprehensive technical designs which are required for manufacturing and testing. For product visualization, game engines shine. When combined, they can maximize innovation. Learn more about this powerful duo and discover why teams are adding the Unreal game engine to their use of AutoCAD.

Game Asset Recycling - What You Need to Know

To meet the ever-increasing demand for new video games, teams need to move faster than ever. Keeping up with releases and producing new game assets can be challenging, even for the largest studios. To accelerate development without sacrificing quality, many teams look to past projects, and their corresponding game assets. Game asset recycling saves time, allowing coders and creatives to innovate using existing materials. But how can you share game assets across teams and projects? Learn how.

Secure Collaboration for Chip Design in Cloud Environments

Earlier this year, Perforce hosted the Embedded DevOps Summit, exploring solutions to modern challenges in the planning, development, and testing stages of embedded software. As part of this event, Warren Savage, Visiting Researcher at the Applied Research Laboratory for Intelligence and Security (ARLIS) at the University of Maryland, presented Secure Collaboration in Cloud-Based Chip Design Environments.

How to Generate Compliance Reports in Perforce Static Code Analyzers

Ensuring and verifying that your codebase is compliant with a particular coding standard or industry regulation can be a difficult and time-consuming process. However, by using a static code analysis tool — such as Helix QAC and Klocwork — you can generate a compliance report to see whether your codebase is compliant or not.