Codemagic has recently decreased its prices thanks to Apple M1 machines. How is it possible for us to provide Apple M1 VMs to everybody, including those on a Free plan, and lower the prices at the same time? Codemagic’s CTO Mikhail Tokarev took some time to share the details, including the technical aspects behind our recent changes.
Google Chrome is the most popular web browser in the world. Chrome extensions are small programs that extend Chrome’s functionality. Google Chrome has a standardized API through which extensions can perform various tasks in the browser. In our daily lives, we use browser extensions for various tasks, like ad and tracker blocking, grammar correction, and translation. These extensions are made using JavaScript and use the Chrome extension API to interact with the browser.
Financial services innovation continues to progress at a breakneck pace. For example, fintech developers can programmatically spin up accounts, move money, and issue and manage cards with Increase or embed financial services into their marketplace with Stripe – capabilities that were unimaginable just a few years ago.
So, you just finished building that application that’s going to change the world, you’ve submitted the Android apk to the Google Play Store and the iOS ipa to the Apple App Store, and you’re awaiting review. But when you check your email, you discover that your iOS app has been rejected. Given the urgency of releasing the app, what do you do now? Well, the good news is that your application was built with Flutter, which is a great tool for creating Progressive Web Apps (PWAs).
In the article, we discussed three of the biggest challenges for mobile engineering teams when it comes to DevOps adoption.
TL;DR: Mason is a Dart package that allows you to create files and directories based on templates. You can use Mason in your Flutter projects by first creating and registering the templates (aka bricks) and then utilizing them to create files and folders. Alternatively, you can use bricks made by others from GitHub or BrickHub.dev.
TL;DR: Caching the Library folder can significantly speed up your Unity builds in CI/CD environments. Codemagic CI/CD also allows you to cache the Unity version of your project so that you don’t need to re-download it each time. When you work on complex Unity projects and start adding more and more resources, you’ll quickly notice that the build times in your Codemagic workflow grow as well.