Building and publishing a VR Unity game for Oculus with Codemagic!
TL;DR: You can automate the publishing of your Unity VR apps to the Oculus Store using Codemagic and the Oculus CLI tools. Creating VR Unity apps is really cool… but how can you easily share them with your friends during the dev phase? In a previous article, I discussed why automating building and publishing of your Unity projects can be interesting and useful, particularly when you want to get continuous feedback from your nice beta testers.