Systems | Development | Analytics | API | Testing

Scan your builds for vulnerabilities by using mobsfscan with Codemagic

With the increase in malware attacks on devices, engineers are putting more effort into ensuring the products they build are not vulnerable to these attacks. One such tool that can help mobile engineers reduce vulnerabilities is Mobile Security Framework (MobSF).

ClearML Autoscaler: How It Works & Solves Problems

Sometimes the need for processing power you or your team requires is very high one day and very low another. Especially in machine learning environments, this is a common problem. One day a team might be training their models and the need for compute will be sky high, but other days they’ll be doing research and figuring out how to solve a specific problem, with only the need for a web browser and some coffee.

Hello, Spark! An intro to Apache Spark using PySpark in the Cloud

If you’re new to the world of large-scale data analytics, this session is for you! We'll cover the basics of what problems Apache Spark can solve, why and when to use Spark, and how Spark enables efficient use of time and computing hardware. We’ll also demonstrate how easy it is to run a PySpark job in the public cloud using the Data Science Workbench and Cloudera Data Engineering Products.

Why VMware Tanzu Should be a Core Part of Your Hybrid Cloud Application Infrastructure

When it comes to hybrid cloud and digital transformation, it’s all about application services and leveraging appropriate on-premise, service provider, and hyperscaler cloud resources and services seamlessly and efficiently.

Android builds now faster than ever Bitrise Feature Updates

For our Linux machines, we've just doubled vCPUs from 2 to 4, from 4 to 8 and from 8 to 16. and we’ve also doubled memory on all Linux compute options, from 8 to 16 GB, from 16 to 32 GB and from 32 to 64 GB. This means your Android builds will now run on average 30% faster, using fewer credits per build than before.

Setting up CI/CD for a Godot game

TL;DR: Setting up CI/CD pipelines for games made with the Godot engine is quite simple, thanks to the fact that it’s easy to work with Godot using the command-line interface. This means we can quickly install Godot on a Codemagic build machine and automate the export of Godot games, though we’ll need to specify some configurations as well. Let’s see how to automate Godot game projects! These past few months, I’ve talked about using Codemagic to build and publish Unity games.

Continual's $14.5M Series A and General Availability

‍ Today, we’re excited to announce the general availability of Continual, the missing AI layer for the modern data stack. We’ve also raised a $14.5M Series A, led by Innovation Endeavors and joined by Amplify Partners, Illuminate Ventures, Inspired Capital, Data Community Fund, Activation, New Normal, GTMfund, and angels Tomer Shiran, the founder of Dremio, and Tristan Handy, the founder of dbt Labs.

How to Use a Continual Learning Pipeline to Maintain High Performances of an AI Model in Production - Guest Blogpost

The algorithm team at WSC Sports faced a challenge. How could our computer vision model, that is working in a dynamic environment, maintain high quality results? Especially as in our case, new data may appear daily and be visually different from the already trained data. Bit of a head-scratcher right? Well, we’ve developed a system that is doing just that and showing exceptional results!

Katalon and AWS | Better Cloud Readiness and Software Quality

ATLANTA, Ga. — June 6, 2022 — Katalon, Inc., the provider of a leading test automation platform, today announced the availability of the Katalon Test Automation Platform through AWS Marketplace as a SaaS contract, enabling customers to buy and immediately start using the test automation, orchestration, and management solution to be agile & innovative to support business requirements and to provide superior customer experience.