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How Codemagic managed to lower its prices and improve its infrastructure

Codemagic has recently decreased its prices thanks to Apple M1 machines. How is it possible for us to provide Apple M1 VMs to everybody, including those on a Free plan, and lower the prices at the same time? Codemagic’s CTO Mikhail Tokarev took some time to share the details, including the technical aspects behind our recent changes.

How to build a Chrome extension with Flutter Web

Google Chrome is the most popular web browser in the world. Chrome extensions are small programs that extend Chrome’s functionality. Google Chrome has a standardized API through which extensions can perform various tasks in the browser. In our daily lives, we use browser extensions for various tasks, like ad and tracker blocking, grammar correction, and translation. These extensions are made using JavaScript and use the Chrome extension API to interact with the browser.

Creating a Progressive Web App (PWA) with Flutter

So, you just finished building that application that’s going to change the world, you’ve submitted the Android apk to the Google Play Store and the iOS ipa to the Apple App Store, and you’re awaiting review. But when you check your email, you discover that your iOS app has been rejected. Given the urgency of releasing the app, what do you do now? Well, the good news is that your application was built with Flutter, which is a great tool for creating Progressive Web Apps (PWAs).

Using Mason and bricks in your Flutter app: Beginner's guide

TL;DR: Mason is a Dart package that allows you to create files and directories based on templates. You can use Mason in your Flutter projects by first creating and registering the templates (aka bricks) and then utilizing them to create files and folders. Alternatively, you can use bricks made by others from GitHub or BrickHub.dev.

Why you should use caching for your Codemagic Unity projects

TL;DR: Caching the Library folder can significantly speed up your Unity builds in CI/CD environments. Codemagic CI/CD also allows you to cache the Unity version of your project so that you don’t need to re-download it each time. When you work on complex Unity projects and start adding more and more resources, you’ll quickly notice that the build times in your Codemagic workflow grow as well.

We are decreasing prices thanks to Apple M1 machines

The world is facing the highest inflation rate in ages, and Codemagic is reacting to it by… lowering its prices. These are tough times for everybody, and because we’ve benefited from some recent changes, we wanted to pass on these benefits to all developers so that you have one less thing to worry about.

SwiftUI 4.0: New and updated APIs with code examples

Since Apple started using SwiftUI in its operating systems, it has been experiencing a noticeable evolution, from redesigns of apps to deep system integrations. The team behind SwiftUI has taken into account the feedback they got on Twitter and other social networking sites, resulting in some fantastic APIs to work and play with this year! Here’s a quote from the session on “What’s new in SwiftUI”: So, let’s dive into everything that SwiftUI 4.0 has to offer you!

How to automate delivering Unity apps to testers with CI/CD

TL;DR: It’s critical to deliver the latest builds of your Unity game to testers and stakeholders. You can automate this process by setting up a Codemagic CI/CD pipeline and either using public Codemagic dashboards to access build artifacts or setting up notifications in Discord with links to builds and release notes. Let’s see how we can use automation tools to share our game builds with QA testers and stakeholders!

How to implement Flutter local notifications to boost user engagement

Improving your app’s user engagement is key to its success. One way to prevent churn and increase interactions in your Flutter app is by using notifications. Push notifications are pop-up messages that are displayed outside the app’s UI. These messages can appear when the app is closed or in the background. Push notifications are used to get users’ attention and communicate information to them.