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Mobile

Updates from Bugfender Q2, 2020

Welcome to the Bugfender summer newsletter! As we already announced, we achieved a major milestone recently by releasing the Web SDK, bringing the features you love using to a whole new platform. But as always we want to keep pushing to give you a better product, and we’ve introduced recently some more updates we want to share with you: We hope you find all these updates useful!

Flutter Talks: Performance with Filip Hráček from Flutter

Flutter blurs the lines between designer and developer and endorses a new designer developer archetype. Part designer part engineer, part Picasso and part Pascal. With ambitious designs comes the responsibility to make those designs run on the screen without losing frames. While Flutter is performant by design, how much should we really pay attention to performance optimisation? In most cases … we don’t.

Bug Forensics - How to debug an app that communicates with the server

When something crashes in an app, fixing the bug is usually quite straightforward. But apps can also be blighted by bugs that don’t result in crashes, and this is where things start to get interesting. To find and fix these bugs, you will require as much information as possible and probably a combination of tools. Let me explain a process we know as ‘bug forensics’, based on a real bug that has impacted one of Bugfender’s customers.

Deep Dive: Introducing Trace by Bitrise

We will take a deep dive on Trace, the new application performance monitoring (APM) solution we are building here at Bitrise. Trace is monitoring made for mobile, helping you catch bugs before they reach your users. We aim to give you the full context of any problems so that you can assess, reproduce, and fix them as quickly as possible. Colin Hemmings is a Product Manager at Bitrise, with nearly a decade of experience building monitoring solutions for mobile and server applications.