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New frameworks announced at WWDC 2022

If you yearn to write more declarative syntax like SwiftUI and level up your data visualization game, Swift Charts is made for you! Apple introduced a new framework that helps you easily work with charts and create gorgeous visualizations. The chart can be anything — from a line or bar chart to something advanced like a range plot, stream graph, heat map, or even a vector field plot.

WWDC 2022 Day 2 Recap - Bitrise Roundtable

Every year in San Jose, Apple Inc. holds the Worldwide Developers Conference (WWDC). Apple uses the conference to showcase its new software and technologies. Attendees can participate in hands-on labs with Apple engineers and attend in-depth sessions on a wide range of topics. We decided to do a recap of the first day's most important happenings with the team!

Scan your builds for vulnerabilities by using mobsfscan with Codemagic

With the increase in malware attacks on devices, engineers are putting more effort into ensuring the products they build are not vulnerable to these attacks. One such tool that can help mobile engineers reduce vulnerabilities is Mobile Security Framework (MobSF).

Create 2D games quickly and easily with Flutter Flame

Flutter enables you to develop applications for platforms such as Android, iOS, desktop, and the web from a single codebase. As a multiplatform UI toolkit, the Flutter team is dedicated to enabling all kinds of developers to quickly build and release applications. Game developers, for instance, are now able to build beautiful game apps without worrying about performance, load times, and app sizes. This tutorial will provide you with an introduction to the Flutter Flame game engine.

Setting up CI/CD for a Godot game

TL;DR: Setting up CI/CD pipelines for games made with the Godot engine is quite simple, thanks to the fact that it’s easy to work with Godot using the command-line interface. This means we can quickly install Godot on a Codemagic build machine and automate the export of Godot games, though we’ll need to specify some configurations as well. Let’s see how to automate Godot game projects! These past few months, I’ve talked about using Codemagic to build and publish Unity games.

Android builds now faster than ever Bitrise Feature Updates

For our Linux machines, we've just doubled vCPUs from 2 to 4, from 4 to 8 and from 8 to 16. and we’ve also doubled memory on all Linux compute options, from 8 to 16 GB, from 16 to 32 GB and from 32 to 64 GB. This means your Android builds will now run on average 30% faster, using fewer credits per build than before.

WWDC 2022 Day 1 Recap - Bitrise Roundtable

Every year in San Jose, Apple Inc. holds the Worldwide Developers Conference (WWDC). Apple uses the conference to showcase its new software and technologies. Attendees can participate in hands-on labs with Apple engineers and attend in-depth sessions on a wide range of topics. We decided to do a recap of the first day's most important happenings with the team!