A quote from Tim Cook says- “When you care about people’s happiness and productivity, you give them what brings out the best in them and their creativity. And if you give them a choice, they’ll say, ‘I want an iPhone,’ or ‘I want a Mac.’ We think we can win a lot of corporate decisions at that level.” This says a lot about the love for the iPhone we all have!
Congratulations! This is an exciting moment to begin building a new mobile app. Cross-platform frameworks have changed everything: thanks to them, developers can now ship performant apps across many platforms with a single codebase. Two of the biggest frameworks are Flutter and React Native, both with a ton of buzz around them. So what’s the right choice for your project?
We’re going to investigate the basic strategies to debug an application created with Unity, from logs to breakpoints, during the development stage. Once an app is in production we can switch to using Bugfender, and we’ll explain this too. To illustrate this tutorial we have created a custom app called The Bugfender Game, a variation of the popular Flappy Bird. Unity is a cross-platform game engine that gives users the ability to create games and experiences in 2D, 3D, VR and AR.
In the last one decade, the growth of Android was whopping which is very much evident if you look at the stats. Back in 2009, Android shared only 3.9% of the total market which has grown to over 72% in the last 10 years. Talking about the current trend, almost everyone who is planning to develop a website goes for developing an Android app.